Infamous (PS3)

During their first time at PAX in 2008 screening "Reformat the Planet", 2 Player was introduced to a producer from Sony Computer Entertainment America who was particularly impressed with the live chip music taking place outside during the show. This chance encounter lead to an exchange of information and the supposed circulation of RTP through much of the Sony offices. Expressing great desire to work with Sony on a doc concerning game development, 2 Player was assigned to travel to Sucker Punch Studios in Bellevue, Washington. Spending a week at the studio during the final development phase, 2 Player produced a three part documentary that took an unusually candid look at the world of game development.

Watch "Behind the Minds of Infamous" on

Part 1
Part 2
Part 3